by Kayser
Designate entire deposits with a single click. See deposits’ composition. Clear debris. Make corner designations.
by Moriarty (Mori)
Creative tools for full island control — instant build, no fuel or food costs, magic wand, spawner, shipyard tab, research shortcuts, and more
Dozens of quality-of-life options — draggable HUD, free camera, unlimited zoom, resource labels, vehicle scaling, mass vehicle actions, and more
A HUD manager to adjust storage capacity across all buildings at once or individually, filtered by type, with search and apply controls, and more
Push game speed well beyond vanilla limits with configurable keybinds and an on-screen multiplier display, and more
Create forestry designations for Forestry Towers and inspect planting coverage.
by Jagg111
Drag-and-drop research queue management built right into the research tree. Reorder, start, or remove queued items without ever clearing your queue and starting over.
Customize your world map before starting — size, density, resource types, difficulty presets, map preview, save/load profiles, and more
A height filter for belts and pipes by layer with PgUp/PgDn keybinds, plus a Vehicle Mover drag-select tool for relocating vehicles on the map, and more
by RinSwift
Automatically dispatches the ship to explore after returning to port.
by KptKosmit91
Expands the ranges of all percentage based dropdown fields in the difficulty settings.
by DeznekCZ
Adds additional options to control machines by custom specified conditions in Controllers. Contains also programable displays and lights
by Mad_MaN (CarbonAnanas, MaD_MaN)
Restores quick build for Oil Pump, Groundwater Pump, Rainwater Harvester, Vehicle Garages, Shipyard, Bridges
by H4uklotz (H4uklotz, Vitaliy)
Adds vertical balancers to game
by Mavitto
Balancers and TransPORTs
by Nimb
Disables pillar requirements for elevated pipes, belts, balancers, lifts, sorters and connectors, lifts placement height caps, and allows free pillar removal.
Dynamically change the capacity of any storage building from its inspector UI.
Adds a tool to show terrain grid only
Disables terrain support checks for retaining walls so they can be placed on any terrain and never collapse from terrain changes.
by Cmelvin84