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Fabien2prem's Blueprints
Blueprint thumbnail

Town for 12,5K people with Food, Drugs, Waste, Goods managed (U3 - endgame - no pollution) A fully autonomous town, fitted for 12 500 people, but can surely withstand more. Everything your city needs ...

TOWN AUTONOMOUS 12.5K POP

by Fabien2prem on

1138
3
22
67%
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MEGA Foundry maxed out tier 4 belts (U3 - endgame - no pollution) - PART 1 /!\ BP too big for COI HUB, split in 2 ! Go see the other half after this one ! Every product from mines to metals and other...

MEGA FOUNDRY ENDGAME U3 PART 1

by Fabien2prem on

917
5
17
60%
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MEGA Foundry maxed out tier 4 belts (U3 - endgame - no pollution) - PART 2 /!\ BP too big for COI HUB, split in 2 ! Go see the other half after this one ! Every product from mines to metals and others...

MEGA FOUNDRY ENDGAME U3 PART 2

by Fabien2prem on

671
3
13
56%
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Trains & Rails production (U3 - endgame) A blueprint for trains and rail production, all inclusive. Currently set for hydrogen locomotives, but can be adapted. Input : Steel, Glass, Hydrogen, Rock...

Trains & Rails production

by Fabien2prem on

555
3
8
71%
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Electronics 1-2-3 complete & tileable and now combined : Maintenance ! (U3 - endgame) A blueprint for Electronics production : electronics I, electronics II, electronics III. Tileable to a point. ...

Electronics1-2-3 & Maintenance

by Fabien2prem on

644
4
7
56%
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Construction Parts 1, 2, 3, 4, vehicle depot (U3 - endgame - no pollution) A blueprint for Construction Parts and Vehicle depot. Allows you to build any endgame vehicle, preferably hydrogen but you ca...

Construction Parts & Vehicles

by Fabien2prem on

429
2
11
72%
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SPACE CENTER for very end games ! All included (U3 - endgame - no pollution) I spent way too much hours making this center. Supports your space station with a very remote limit for its level. Goes up ...

SPACE CENTER ALL INCLUSIVE

by Fabien2prem on

424
1
15
50%
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4 Research labs fully autonomous, servers production and data centers, 4 working offices (U3 - endgame - no pollution) 4 labs, 4 offices and everything needed for them to work continuously. Products a...

Research Lab, Offices, Servers

by Fabien2prem on

410
0
5
60%
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Plastic & Rubber from Ethanol (U3 - endgame - no pollution) You need plastic and rubber but you want to get rid of your nasty oil refinery ? This blueprint fills that need. The production is based...

Plastic & Rubber from Ethanol

by Fabien2prem on

368
0
12
72%
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Water production by desalination - 900 / 60 (U3 - endgame - no pollution) A blueprint for water and brine production at endgame. Based on electric boilers. Maxed out for one tier 4 pipe. no pollution...

Water production desalination

by Fabien2prem on

381
0
5
65%
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FBR Station with power, Water, Brine, Oxygen, Hydrogen Production (U3 - endgame - no pollution) /!\ This blueprint is an iteration of Calen's FBR MEGA STATION. He did most of the job here. FBR St...

FBR STATION POWER & FLUIDS

by Fabien2prem on

235
4
6
50%
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Salt production from brine or seawater (U3 - endgame - no pollution) A simple blueprint which could come in handy. Prioritise using brine, which is more efficient. Fully tileable to suit your needs In...

Salt Production versatile

by Fabien2prem on

313
0
6
60%
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Concrete slabs production from slag (U3 - endgame) A blueprint for Concrete Slabs production, using your excess slag from your foundries for example. Input : Slag, Rock, Limestone, Hydrogen, Water Out...

Concrete from slag - U3

by Fabien2prem on

299
0
7
65%
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Diesel production from farms (ethanol) (U3 - endgame - no pollution) For players which economy is fully based on hydrogen (vehicles and cargos) which is my case. I don't import any crude oil caus...

Auxiliary Diesel Production

by Fabien2prem on

148
2
4
60%
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Vehicle Depot complete made ultra thin (U3 - endgame - no pollution) A blueprint for hydrogen vehicles production, at the end of your games. You can replace hydrogen storage by diesel if you like poll...

Vehicle Depot ultra compact

by Fabien2prem on

167
0
5
60%
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