MEGA FOUNDRY ENDGAME U3 PART 1
Description
MEGA Foundry maxed out tier 4 belts (U3 - endgame - no pollution) - PART 1
/!\ BP too big for COI HUB, split in 2 ! Go see the other half after this one !
Every product from mines to metals and others foundry products. Inputs and processes recyclables also. This Foundry is massive and designed to sustain at least 50 000 people with everything they need. Outputs more than one maxed out tier 4 belt of steel, glass, silicon and 2 tier 4 belts of copper. The rest is scaled regarding the need. NOW INCLUDES also power recuperation from steam (decrease global need for energy), concrete production from slag. No pollution generated. Be ready for massive inputs and outputs to meet the demand of this unified foundry, as well as around 4 000 workers
Input : Ore powders (each one), sand, limestone, rock, coal, recyclables pressed, graphite, oxygen, water, brine, hydrogen, salt
Output : Gold, Slag, Glass, Copper, Iron, Silicon, Alumina, Aluminum, Titanium, Concrete Slabs
- V2.0 - Complete rebuild, extended outputs
- V3.0 - Power recuperation from steam, concrete production from slab
Note 1 : The productions are all more and less linked with byproducts. This foundry works very well when demand for every product is fairly high (no big surprise here, for this size of BP...). Especially Steel, which clears several byproducts, and especially if you have high input of recyclables.
Note 2 : The belts leaving the BP clos to the inputs are for providing the rest of my map of raw products, once again sufficient for 50 000 people. I use trains to provide raw materials from mines, let me know if you want the BP of the train inputs (pretty massive too)
Note 3 : When pasting the BP, mind the connections of the two halves, some may be broken.
Note 4 : I used the COI Extended mod as a sandbox mode to make this BP. This may be problematic for your import.
See my others BP for more
Have fun
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