All Industry Boosts

All Industry Boosts v0.1.0

by Psiu

A unified configurable boost mod for Captain of Industry. Includes separate settings for farms, trucks, excavators, trains, transports, ore sorters, and office focus points.

Stable 3 days ago MIT No source
Game versions:
Save-game: Add Remove
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All Industry Boosts

All Industry Boosts is a unified configurable boost mod for Captain of Industry.

This mod combines several of my separate boost mods into one convenient package. Each improvement also exists as a separate standalone mod, so players can still use only the specific boost they need.

This unified mod is mainly for players who prefer one mod with separate settings instead of managing several individual mods.

Each boost can be enabled, disabled, and configured individually.

Separate Mod Versions

If you want to use only one specific improvement, or if you want to read more detailed instructions for a specific feature, you can check the standalone mod pages:

Default Boosts

By default, the mod uses these values:

  • Farms and greenhouses output: x10
  • Trucks capacity: x5
  • Excavator bucket capacity: x5
  • Trains / rail cargo capacity: x5
  • Transport belts and pipes throughput: x3
  • Ore sorters storage capacity: x5
  • Office focus points: x5

Features

  • One unified mod instead of several separate boost mods
  • Separate configuration for every boost
  • Configurable multipliers
  • Individual enable / disable options
  • Designed to keep the changes simple and easy to control
  • Does not add new buildings, resources, recipes, or saved data

Included Boosts

Farms and Greenhouses Output

Increases the output of farms and greenhouses.

Default multiplier: x10

This is useful if you want to reduce the amount of land needed for farming and focus more on factories, logistics, and production chains.

Trucks Capacity

Increases the capacity of regular transport trucks.

Default multiplier: x5

This affects trucks only and does not affect excavator buckets, trains, belts, pipes, or other transport systems.

Excavator Bucket Capacity

Increases the bucket capacity of excavators.

Default multiplier: x5

This affects excavator buckets only and does not affect truck capacity.

Trains Capacity

Increases the capacity of trains / rail cargo.

Default multiplier: x5

This is useful for larger rail logistics setups and high-volume cargo movement.

Transport Belts and Pipes Throughput

Boosts transport belt and pipe throughput.

Default multiplier: x3

The exact throughput increase may vary depending on transport tier and Captain of Industry's internal transport movement rules.

Ore Sorters Storage Capacity

Increases the internal storage / buffer capacity of ore sorters.

Default multiplier: x5

This can help ore sorters handle larger input and output volumes without filling up too quickly.

Office Focus Points

Increases office focus points.

Default multiplier: x5

This helps reduce the number of offices needed for larger settlements.

Configuration

Each boost has its own configuration option.

You can choose which parts of the mod you want to use and set different multipliers for each system.

For example, you can use:

  • Farms output x10
  • Trucks capacity x5
  • Trains capacity x5
  • Transport throughput x3
  • Ore sorters storage x5

Or you can disable any boost you do not want.

Compatibility Notice

It is not recommended to use this unified mod together with the older separate boost mods.

Using both at the same time may cause values to stack, duplicate, or conflict.

If you want to switch to this unified mod, it is better to disable the older separate boost mods first.

Existing Saves

This mod is intended to be safe to add to existing saves where possible.

Some boosts may apply immediately, while others may depend on how Captain of Industry stores values internally. In some cases, reloading the save or rebuilding/recreating certain objects may be required.

For more detailed notes about a specific boost, please check the page of the corresponding standalone mod listed above.

As with any mod, making a backup before changing your mod list is recommended.

What This Mod Does Not Do

This mod does not add:

  • New buildings
  • New resources
  • New recipes
  • New saved data
  • New vehicles
  • New production chains

It only changes selected capacity, output, throughput, storage, and focus point values.

Notes

The goal of this mod is to give players one clean configurable boost package instead of managing several separate mods.

You can keep all boosts enabled, use only the ones you need, or adjust the multipliers to better match your preferred balance.

This mod has no dependencies.

No other mods depend on this mod yet.

No announcements yet.

v0.1.0

Latest
Game version
Released May 09, 2026
File size 747.1 KB
License MIT
Save-game: Add Remove

No changelog available for this mod.

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