For U3
by NEET ENGINEER on
u can change H2 input to fuel gas if u want btw 06/14 added +excess alumina/molten aluminum output version
an upgraded version of general purpose crusher input control that I posted in CoI Discord before https://discord.com/channels/803508556325584926/803508556325584928/1083962232087519343 https://discord....
Nothing special, just 660/60 water and 420/60 brine (will be dumped if not used) need to truck some water to boiler to start btw
It's more efficient (power : yellowcake ratio) than 1 breeding level 3 FBR + 4 no breeding reactor configuration (no NR configuration) but it uses a lot of workers tho it is Tile-able btw (max 3 m...
Using dual-purpose Mixers and Crushers reduces both space usage and the number of workers slightly.
This blueprint reduces worker requirements by using only one dual-purpose Chemical Plant II and one dual-purpose Arc Furnace II. However, it is naturally slower, so it’s intended for those who don’t n...
this BP prioritizes the production of Acid. If Acid backs up, it will then produce Glass Mix. If both Acid and Glass Mix are backed up, any excess sulfur will be converted into slag it is Tile-able bt...
it is Tile-able btw (max 3 module)
um nothing special
Tile-able (max 5 module) Thanks to Patch v0.8.2b (b557) made it possible to belt this clean.
Basically the same as the previously posted general purpose crusher input (https://hub.coigame.com/Blueprint/Detail/641), so please refer to that. This version has 8x the throughput (4x T3 belt) comp...
Up to 7 modules can be connected (max 35 FBRs) slag + Recyclables belt is the bottleneck btw
using 888 workers and 105MW of power to generate 48 CO2 per min from seawater This might be one of the most useless BPs I’ve ever created lol..using farms should be way better than this xD
Just for fun xD
um it doesn't include molten aluminum production btw Up to 4 modules can be "chained" if u want
if ethanol low : CO2 + H2 -> ethanol if ethanol backs up & fuel gas low : CO2 + H2 -> fuel gas if both ethanol and fuel gas backs up : CO2 -> graphite if not enough CO2 : Coal + Chlorine...
it will make its own water but u need to truck some water to arc furnace to start the loop it doesn't include molten aluminum production btw
(not for FBR)
This is a fert I factory that prioritizes the use of externally supplied NH3 when available, and automatically produces and supplies NH3 when there is demand (include itself) If both fertilizer and NH...