Ignore Pillars v1.0.1
by Mad_MaN (CarbonAnanas, MaD_MaN)
Ignore pillars for all entities including lifts and balancers.
| Source code | https://github.com/Darkvoid090/Carbon.IgnorePillars |
| Website |
A small harmony patch that removes pillars from all kinds of entities that use them.
✨ Features
- 🚫 Removes support pillar restrictions from elevated transports, including
LiftsandBalancers. - ⬆️
LiftsandBalancerscan now be built at any height(unlimited). - ⚙️ Other transports (belts and train tracks) still require a separate mod to remove or edit height limits.
- ⬇️ Example of such mod is
Pillar spacing and height modby highlander0065 (Here). - 🔧 Works automatically after loading a save — no setup required.
- ✅ Can be safely added to or removed from existing saves.
- ⚠️ Any pillars removed by the mod will not return after removing the mod, unless the affected entites are rebuilt.
Originally Made by CarbonAnanas, All Rights and Credit goes to them.


This mod has no dependencies.
No other mods depend on this mod yet.
No announcements yet.
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======================= Carbon.Ignore Pillars Changelog ======================= Version 1.0.1 - Initial release. - Fixed manifest implementation. ========================