Posts by Moriarty

116 total posts
3 days ago

xtrasyn wrote:

So, I started a game with ore sorting enabled, and indeed, the pipe sorter showed up. So that solves the mystery. :)

The flat sorter and the U-shape sorter are available in both modes of the game, as is the mixed fluid pipe itself.

thanks for reporting that. I will fix that so its available no matter what.

3 days ago

CheeseyCaptain wrote:

Something that I would love to see again that I think was apart of CoI:E, was larger balancers with either a 3x3 or a 2x4 configuration to help with larger balancing needs.

Its on the list. For now i only made the pipe 1x1 balancer but working on a 4x4. and later down the road bigger sorters for flat and loose is on the list too. 👍

3 days ago

Hyperion2950 wrote:

maybe make a feature list that can be voted on for what the most people want to make your life easier?

that has it's up and down some features some don't want but a minority wants and i don't wanna exclude it because it dose not get enufe votes or intress. if i like the idea and i usually very open minded i will add it to the list.

but its a good idea to what to focus…

3 days ago

wolf03 wrote:

Hi
Do you think you could do something with electricity like type in a number and that’s how much MW you have it would help a lot. Maybe something to change train load capacity.
Thanks

Both on the list great ideas and thanks for the ideas! and should be able to get them out on next week update!

3 days ago

Hyperion2950 wrote:

can we get something like a togglable instant process on the ore sorter?

Sure i added it to the never ever ending list. 😂

3 days ago

As title says. Great mod highly recommend it! To anyone reading.

3 days ago

GenRichards77 wrote:

magic wand with ctrl+ left mouse click to fill and ctrl+right mouse click to empty? Not working?

yes that one

works completely fine for me. Are you maybe running another mod that use same keybind or maybe changed game keybinds in setting to do something else? Because it sounds like a conflict.

3 days ago

GenRichards77 wrote:

magic wand with ctrl+ left mouse click to fill and ctrl+right mouse click to empty? Not working?

yes that one

OK i will test it right away and see. Thanks for the report!

4 days ago

GenRichards77 wrote:

rty whit heavy oil fill the tank also use mouse wheel noting happen ctrl left and richt

Do you mean the magic wand with ctrl+ left mouse click to fill and ctrl+right mouse click to empty? Not working?

4 days ago

Tunafish747 wrote:

Interesting you have seen this issue then. The only other mods I've got is Kayser's Automatic designations and the Wind Turbine mod. I did have your Tweaks++ and Utilities++ installed but removed them when trying to isolate the issue with no success.

Yeah i have not been able to reproduce this problem, i have a big main save and nothing has ever broken for me. I will test …

4 days ago

Knights777 wrote:

Moriarty wrote:

Knights777 wrote:

I just want to raise this. What about a cheer that instantly digs the selected terrain with the given depth. Perfect for hiding pipes

You can do this by placing mining designation then pick dirt or rock and place over.
![image.png](/content-images/27bfd85b1125386f08c9f877076ba142d215b90a907844decbfc4f9c32…

4 days ago

Could we maybe get an update to the display when mod was last updated. Maybe make it a bit more obvious and maybe say "last updated 20mins ago" And if user has downloaded the mod, it maybe say "there is a new version to download"

image.png

4 days ago

xtrasyn wrote:

Oh I didn’t see the number, but the model is the Pipe IV, with the 4 chevrons. So I assumed it would do 900, that’s all really.

So it does 450 of every fluid you manage to direct in? Awesome. :)

weird. I really don’t have it. I’ll try to load a save with ore sorting enabled, see if it pops up. :)

Ah you mean the look yeah i just change the icon to look differen…

4 days ago

Jason15226 wrote:

Just an idea, on the recipe link, having the ability to click on a recipe for say ethanol, if you have any on your map it would be highlighted, sometimes it gets hard to find where everything is.

Good idea i will look in to that!

4 days ago

I like the idea. I will look in to this in future what i can do. Thanks for the suggestion!

4 days ago

Hi and thanks!

You can find pipe sorter in my building category if you have researched it.
Mixed pipe is limited to 450 to balance it a bit since it can carry more fluids. It can be boosted by boost++. I don't see it says 900, were do you see this?


image.png
![image.png](/content-imag…

4 days ago

Knights777 wrote:

I just want to raise this. What about a cheer that instantly digs the selected terrain with the given depth. Perfect for hiding pipes

You can do this by placing mining designation then pick dirt or rock and place over.
image.png

4 days ago

When you go to mods at middle top. At mod page, all the way down to left click "add mod" When you then uploaded the mod and made all changes you need (it will not be published) then click when you inside the mod at top right were it should say "publish" and you will publish the mod for everyone to see. =)

![image.png](/content-images/e59f24075c5434c079721b3a4fa13ce87490d298b56e68515a3fa97c65b61…

5 days ago

Vulkandrache wrote:

I am not a fan of the extra icon at the bottom for a handful of buildings. The bar is already very full.

Can you sort them into their categories instead?

I need a proper explanation for what exactly the garage does. It sounds like it refuels vehicles and acts as a small construction part warehouse for distribution?

How exactly does it work to have multiple f…

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