Enhance train pathfinding to allow reversing on any bidirectional track

9 days ago

Currently train lines offer the advantage of being able to force a train to reverse at a station in order to back into or out of another station. Train networks lack an option alike and necessitate the use of bulky turnaround loops for depots, storage yards and stations.

I would like to suggest the ability for train pathfinding to consider reversing on any valid bidirectional track. This allows trains to naturally back into or out of a destination which in turn allows for more compact station designs to be used in train networks.

Alternatively, since the above would alter existing behaviour, I suggest a list of stations that can be assigned to each network that trains in that network would consider as valid reversing points during pathfinding.

Either option would remove the constraint that trains in a network must be able to reach their final destination without reversing. I believe this change would give more options for track design, eliminate the need for bulky turnaround loops, approximate real track design better and slightly reduce the bulk of train infrastructure.

Example yard, current and potential, the second version would still allow access in any direction by reversing on a bidirectional section of mainline

26-05-03_23-16-24_y3_pop0.jpg26-05-03_23-06-18_y3_pop0.jpg

A example station with an inline reversing track/buffer instead of a turning loop

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And finally a plain example a of a wye turn a train would be able to navigate. A bit contrived looking on a sandbox map but a lifesaver in tight areas.

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No other game alike implements shunting moves like this and I would love to see this in Captain of Industry.

Also up for voting at https://ideas.captain-of-industry.com/suggestions/707365/enhance-train-pathfinding-to-allow-reversing-on-any-bidirectional-track

🛤️ 1
3 days ago

That reminds me of this station, back in the infancy of my current world... the station was built on Update 4, before 4.1 added the Networks, but you can see that the trains were forced to back onto this peninsula in order to deliver to the stacker towers. You can also see the three separate waypoint stations used in determining exactly how far the train had to proceed before it could reverse direction, so as to minimize time in the exclusive zone and maximize throughput.

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Yes, the brick surfaces are being used to denote slopes. The proposed adjustments to Network routefinding would make stations like this so much easier to build & manage...

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