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Power crisis management
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| Key | Source | Translation |
|---|---|---|
| TutorialOnCrisis__name |
Crisis management
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No translation available |
| TutorialOnCrisis__part1 |
From time to time, your island might get into a crisis – fuel running out, no power, low maintenance, etc. Obviously, it is never your fault. It’s always caused by the people on the island doing a bad job. However, there are ways to avoid some of the issues early on.
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| TutorialOnCrisis__part2 |
You can pin / unpin products you would like to monitor in your right side panel. By clicking on this panel it will open your global statistics which showcases inventory across your island. Click on the pin icon to keep this product shown at all times.
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| TutorialOnCrisis__part2Heading |
Pinning important products
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| TutorialOnCrisis__part3Heading |
Storage alerts
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| TutorialOnCrisis__part4 |
Most of your machines and buildings are assigned a priority. The lower the number the higher the priority is and the more likely they get power, unity, workers, maintenance and more. So having the most critical infrastructure on an increased priority is a great way to go.
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| TutorialOnCrisis__part4Heading |
Priority system
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| TutorialOnCrisis__part5 |
Running out of power is no fun and there are several ways to avoid that. The first step is to set up alerts for storages that feed power-making machines, for example, coal and water storage that feed boilers used to produce steam for generators. This way, you know that coal or water are getting low before the power supply halts entirely.
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| TutorialOnCrisis__part7a |
The most robust but expensive setup is to have a backup plant like in the real world. This can, for instance, be an array of diesel generators that are ready to kick in when power drops.
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| TutorialOnCrisis__part3 |
It is recommended to set up storage alerts for products like {0} or products that are critical for maintenance or settlement services. Getting notified early on gives you time to react. You can also set up dedicated storages, fill them with emergency supplies and disable truck export. This way, you have emergency supplies whenever you need them.
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| TutorialOnCrisis__part6V2 |
You can also give an increased priority to a storage that feeds your power plant. You must first have the <b>{0} slider</b> (1) moved away from the default location or you will not see the <b>priority selection screen</b> (2).
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| TutorialOnCrisis__part7b |
This works by default because a {0} has lower production priority than standard generators connected to turbines. You can reconfigure power generation priority for any power generator yourself. Note that machines consume less maintenance when they are idle.
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| TutorialOnCrisis__part8V2 |
In case of the worst emergency, you can also boost a machine. Boost enables machines to work without power at the monthly cost of {0}.
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