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Replacement would change module slot
could not replace a module as the replacement would changes its slot (e.g. in cargo docks)
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| Key | Source | Translation |
|---|---|---|
| AdditionError__NeedsOcean |
Some part needs to be in the ocean
|
Nogle dele skal være i havet
|
| AdditionError__NotFarmable |
Some ground is not farmable
|
Noget af jorden kan ikke dyrkes
|
| AdditionError__OceanNotAllowed |
Cannot place in the ocean
|
Kan ikke placeres i havet
|
| AdditionError__SomethingInWay |
Something is in the way
|
Noget blokerer placering
|
| AdditionError__Unique |
Building is unique and already exists
|
Bygningen er unik og eksisterer allerede
|
| AdditionError__NotInSlot |
Must be placed in a highlighted slot
|
Skal placeres i et fremhævet område
|
| AdditionError__OceanBlocked |
Ocean access blocked
|
Adgang til havet blokeret
|
| AdditionError__InvalidHeight |
Invalid placement height, must be placed within heights {0} and {1} (inclusive).
|
Ugyldig placeringshøjde, skal placeres indenfor {0} og {1}.
|
| AdditionError__OutsideOfMap |
Outside of buildable area
|
Udenfor bygge område
|
| AdditionError__ThinDeposit |
Requires ground deposit with thickness at least: {0}, current thickness: {1}
|
Kræver jordaflejring med mindst tykkelse: {0}, nuværende tykkelse: {1}
|
| AdditionError__DesignationOverlap |
Overlapping with terrain designation
|
Overlapper med terrænområde
|
| AdditionError__OceanBlockedByTerrain |
Ocean access blocked by terrain at {0} location, you might need to repeat the recovery action.
Ocean access blocked by terrain at {0} locations, you might need to repeat the recovery action.
|
Adgang til havet blokeret af terræn på {0} lokalition, det kan være nødvendigt at bruge gendan funktionen flere gange.
Adgang til havet blokeret af terræn på {0} lokalitionerne, det kan være nødvendigt at bruge gendan funktionen flere gange.
|
| AdditionError__CollisionWith |
Collision with {0}
|
Kollision med {0}
|
| AdditionError__HasDeposit |
Cannot be placed on top of existing deposit ({0})
|
Kan ikke placeres oven på en eksisterende element ({0})
|
| AdditionError__NoDeposit |
There is no deposit of {0}
|
{0}depot ikke fundet
|
| AdditionError__OceanBlockedBy |
Ocean access blocked by '{0}' or terrain.
|
Adgang til havet blokeret af '{0}' eller terræn.
|
| AdditionError__TerrainTooHigh |
Terrain too high
|
Terræn for højt
|
| AdditionError__TerrainTooLow |
Terrain too low
|
Terræn for lavt
|
| AdditionError__NotFertile |
Some ground is not fertile
|
Noget jord er ikke frugtbart
|
| AdditionError__NotStable |
Some ground is not stable
|
En del af jorden er ikke stabil
|
| AdditionError__TooCloseToOtherTree |
Too close to another tree
|
For tæt på et andet træ
|
| AdditionError__NotASurface |
Requires a hard surface (e.g. concrete)
|
Kræver en hård overflade (f.eks. Beton)
|
| AdditionError__BridgeTooLow |
Bridge deck is too close to the ocean surface
|
No translation available |
| AdditionError__OceanTooClose |
Too close to the ocean
|
No translation available |