| Key | Source | Translation | Status |
|---|---|---|---|
| AddElectrification__ToolTip |
Click on a section of track electrify it
|
No translation available | |
| AdditionError__BridgeTooLow |
Bridge deck is too close to the ocean surface
|
No translation available | |
| AdditionError__CannotChangeSlot |
Replacement would change module slot
|
No translation available | |
| AdditionError__OceanTooClose |
Too close to the ocean
|
No translation available | |
| AdoptPops__Tooltip |
Settlers willing to join your island. Their numbers replenish naturally over time until the limit is reached. Capacity and replenish rate depend on your reputation. Some settlements may not offer this option.
|
No translation available | |
| AlphaStaticIslandMap__desc |
A balanced map great for new or casual players. The first and second starting locations offer easy access to all resources and plenty of space to build a large factory. Later on, create ramps to other platforms to scale up industrial and mining operations.
New Haven was the first map in Captain of Industry. It was first available in a closed alpha build in October of 2021. Back then, it was the only playable map in the game and it was much smaller than it is now.
|
No translation available | |
| Any |
Any
|
No translation available | |
| AssignedForLogistics__Empty |
No route assigned
|
No translation available | |
| AssignedForLogistics__ExportTooltipMineTower |
Configures dedicated export routes for trucks. For example, if you’d like to deliver materials mined here to a specific storage but nowhere else, you can assign this {0} to the chosen storage. You can also assign it to another {0} in order to use that one for dumping. If a truck is loaded with materials that don't match any assigned destination, it will choose a target globally.
|
No translation available | |
| AvailableToAssign |
Unassigned
|
No translation available |
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