| Key | Source | Translation | Status |
|---|---|---|---|
| AddElectrification__ToolTip |
Click on a section of track electrify it
|
No translation available | |
| AdditionError__BridgeTooLow |
Bridge deck is too close to the ocean surface
|
No translation available | |
| AdditionError__CannotChangeSlot |
Replacement would change module slot
|
No translation available | |
| AdditionError__OceanTooClose |
Too close to the ocean
|
No translation available | |
| AdoptPops__Tooltip |
Settlers willing to join your island. Their numbers replenish naturally over time until the limit is reached. Capacity and replenish rate depend on your reputation. Some settlements may not offer this option.
|
No translation available | |
| Any |
Any
|
No translation available | |
| AssignedForLogistics__ExportTooltipMineTower |
Configures dedicated export routes for trucks. For example, if you’d like to deliver materials mined here to a specific storage but nowhere else, you can assign this {0} to the chosen storage. You can also assign it to another {0} in order to use that one for dumping. If a truck is loaded with materials that don't match any assigned destination, it will choose a target globally.
|
No translation available | |
| AssignOverride__part2Release |
to release to
|
No translation available | |
| AvailableToAssign |
Unassigned
|
No translation available | |
| BalancerRatios__Tooltip |
Distributes products evenly across all connected outputs. If any output is blocked, all outputs will pause.
|
No translation available |
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