| Key | Source | Translation | Status |
|---|---|---|---|
| AdditionError__BridgeTooLow |
Bridge deck is too close to the ocean surface
|
No translation available | |
| AdditionError__DesignationOverlap |
Overlapping with terrain designation
|
No translation available | |
| AdditionError__InvalidHeight |
Invalid placement height, must be placed within heights {0} and {1} (inclusive).
|
No translation available | |
| Any |
Any
|
No translation available | |
| AssignedForLogistics__Empty |
No route assigned
|
No translation available | |
| AssignedForLogistics__ExportTooltipMineTower |
Configures dedicated export routes for trucks. For example, if you’d like to deliver materials mined here to a specific storage but nowhere else, you can assign this {0} to the chosen storage. You can also assign it to another {0} in order to use that one for dumping. If a truck is loaded with materials that don't match any assigned destination, it will choose a target globally.
|
No translation available | |
| AudioSettings_MuteWhenNotFocused |
Mute when not focused
|
No translation available | |
| AvailableToAssign |
Unassigned
|
No translation available | |
| BalancerRatios__Tooltip |
Distributes products evenly across all connected outputs. If any output is blocked, all outputs will pause.
|
No translation available | |
| BattleShipCannotLeave__name |
{entity} cannot find a path to the world
|
No translation available |
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