Key | Source | Translation | Status |
---|---|---|---|
FoodInSettlement__Tooltip |
Displays all the food available for the settlement, along with details on supply and benefits. Your population needs food to survive. Food is categorized, and consuming food from multiple categories provides health benefits. Offering a variety of food increases Unity and balances consumption across all provided types.
|
Suggestions pending review | |
GameDiff__SettlementConsumptionDiff_Tooltip |
Affects how much services and goods are consumed by your population (does not include food).
|
Suggestions pending review | |
GameSeed |
Game seed
|
Suggestions pending review | |
HoldToPlace__part2Replace |
to confirm replacement(s)
|
Suggestions pending review | |
Kb_NavigateBack__label |
Navigate back
|
Suggestions pending review | |
Kb_TrainTrackCycleGrade__label |
Cycle max allowed grade
|
Suggestions pending review | |
LaunchPad_OrbitDeliveries__Tooltip |
Assign materials or crew for delivery to orbit. Attached rockets will load only when there is demand for the selected cargo or crew in orbit. Once cargo is assigned, rockets cannot be launched manually and must be set to auto-launch. Delivery priority is determined by the order in this list.
|
Suggestions pending review | |
LaunchPad_Payload__HintForNoDelivery |
No deliveries set, will launch empty
|
Suggestions pending review | |
LensMaker__desc |
Polishes high-precision optical lenses using a polishing compound.
|
Suggestions pending review | |
LensMaker__name |
Lens polisher
|
Suggestions pending review |
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