Czechoslovakia
| Map Details | |
|---|---|
| Map size: | 6.7 x 3.6 km |
| Total resources | |
|---|---|
| Coal | 7,800K |
| Copper ore | 3,600K |
| Crude oil | 580K |
| Gold ore | 1,800K |
| Iron ore | 4,800K |
| Limestone | 4,800K |
| Quartz | 2,700K |
| Sand | 850K |
| Water | 230K |
| Wood | 200K |
To install: Copy the map to:
%APPDATA%\Captain of Industry\Maps
Starting locations
1. Easy
Description
A real map of the Czech and Slovak Republics, where on the Czech side the resources are located in real locations of occurrence. There are a lot of them and it is up to everyone what to use and what not to use.
Comments (8)
Nice work, visually nice and natural/organic look!
Thanks captain Roan
The resources are smeared across the map, not even trying to consider if they are supposed to be combined or not, making the starter base impossible to even work with. Having a secondary location to build your factory is far more challenging than it needs to be with Varian resource Pockets here, making it far more difficult to set up a base than it needs to be. Overall, it's a terrible map.
As written in the description, the resources have a real position, it was the intention to place them that way. I think it's an interesting challenge for more experienced players.
Love the map
Hopefully they quickly do something about the obvious troll problem
Thanks cpt. Phelms
Map errors when trying to use it. Something about the starting locating being invalid
The map errors out when it finishes loading then forces me back to the main menu with the following error.
The game failed to initialize. Please file a bug report if this issue persists.
Mafi.Core.GameLoop.GameRunnerException: Failed to initialize game. Failed to place starting buildings: Failed to place settlement. This is likely due to a problem with the chosen starting location on this map. at Mafi.Core.GameLoop.GameRunner+<Initialize>d__104.MoveNext () [0x0019b]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00127]
at Mafi.Core.Game.GameBuilder+<BuildNewGameTimeSliced>d__2.MoveNext () [0x0040a]
at Mafi.Unity.GamePlayScene+<buildNewGame>d__20.MoveNext () [0x00085]
at Mafi.Unity.GamePlayScene+<Initialize>d__18.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__70.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dc]