the Forgotten volcanic island

Author
Sr.Guardian DragonLord (GuardianDragonLord)
Downloads
1828
Votes Score
56%
Votes
20
Favorited
17
Updated
09/02/24
Created
03/28/24
Map Details
Map size: 8.2 x 8.2 km
Total resources
Coal 360,000K
Copper ore 190,000K
Crude oil 10,000K
Gold ore 260,000K
Iron ore 370,000K
Limestone 85,000K
Quartz 170,000K
Sand 8,600K
Water 5,000K
Wood 500K

Starting locations

1. Easy

The starting location is excellent for its extensive resources and plentiful options for expanding to different places. Still, its starting location is not the greatest due to the crowding of resources around it. The port is excellent, but it's only a temporary spot; you'll need to go to a different location to set up a proper Port location for all your ships.

2. Medium

The current location is a decent amount of space to work with, but not for a large Factory setup. You will have to move to a different location to get going, but it's an excellent area to collect your resources and organize everything. It has a decent Port point for your ships, but if you need more, there's always more coastline further down to take advantage of.

3. Hard

This starting location has a good amount of space to work with. You don't really need to expand too much anywhere else, but the lack of resources will hurt. There is an opportunity to develop, but you must dump a ton of Rock to get across the sandbar to the island.

4. Insane

This starting location is hazardous, and the lack of resources is a significant risk. You will have to hunt down more resources as soon as possible immediately, but there is plenty of space to work with to set up a proper factory, and there is no real need to set up a secondary location for buildings. The lack of plentiful oil and limited water will also be problems.

Description

once active volcano exploded in the middle of the ocean typical for those mechanic Islands leaving Rich resources to utilize now you and your colonists will have to tame this fragmented and Jagged Island and turning into your new home

Earlier Versions (10)

Version Download Map Release Date Downloads
10 (CURRENT) 9/2/2024 5:03:37 AM 130
9 4/22/2024 10:24:47 PM 631
8 4/20/2024 5:12:20 AM 130
7 4/17/2024 8:13:41 PM 117
6 4/16/2024 12:22:39 AM 115
5 4/10/2024 7:59:28 PM 147
4 4/9/2024 6:09:25 AM 110
3 4/6/2024 7:50:35 PM 128
2 4/4/2024 10:54:41 AM 122
1 4/4/2024 4:44:30 AM 89

Comments (5)

change logs

Version 13

Added a ramp going around the whole island connecting the medium starting location to the easy starting location rearrange the gold an added additional oil to the large oil deposit

Version 12

Rearrange the insane starting location bringing resources down further and shrinking the available land

Version 11

readjusted the resources for the easy starting location add raised the land surrounding restarting location so there are now at the same level

Version 10

Easy starting location resources copper has been increased add gold
Hard starting location resources have been reduced with the exception of limestone
Insane starting location iron copper resources have been reduced limestone has been increased and Sand as well

Version 9

Hard starter location has been given more land to work with the
Insane starter location has been given a little easier time for expansion
limestone deposit has been increased and made more visible
quartz deposit has been increased and also made more visible

Version 8

Easy starting location resources have been increased and relocated.
Medium starting location resources have been increased and relocated.
Hard starting location resources have been relocated and reduced. reservoir for water has been increased. available land has been improved. Tree has been reduced in the starting location.
Insane starting location has had its water reservoir increased, and the trees have been reduced.
Maylonw (edited)
So I'm talking about their supply, since each reservoir has an automatic supply, and a reservoir of 1,000,000 must supply approximately 10,000 water per year, you never spend that much per year in the game. Now imagine 10 booths this size
I was playing on hard, the trees save a lot, you can make a lot of progress just by changing trees and burning them
Right now the water reservoirs that are placed across map from that are currently in a testing phase they do not have a proper equivalent to the starting zones right now so they're just simply there I will consider balancing out a little bit more but right now I'm just trying to get a feel for them and I'm trying to see what is a reasonable amount and what isn't so there might be a little too large for a lot of the starting zones
The map is very good, so I think the amount of water could be balanced, as they are very large, and this makes certain game mechanics obsolete
change logs

Version 7

The terrain going from the insane started location has been raised due to the distance being too great to dump enough materials to get off the insane sarin location to get the necessary resources in the starting area of the insane start location have been adjusted and have been increased due to resources not being efficient enough all water reservoirs have been nerfed due to excess water on the map being not necessary.

Version 6

Added Pathways from the insane starting point under the water, reducing the amount of rock needed to be poured into the ocean to reach other parts of the island, rearranged the look of the mountainsides throughout the map, and adjusted all the resources.



they fly through for all the resources on the map https://www.youtube.com/watch?v=qRe95wVxmgI