High-Capacity Microchip Plant
Description
Overview
This high-throughput Microchip Production Chain is designed to produce 64 Microchips per in-game month (60 time units). It uses 48 Microchip Machine II units, organized into 12 phases with 4 machines per phase. The setup features self-sustained Silicon Wafer production, converting raw materials into finished Microchips.
Key Features
Production Capacity: 64 Microchips per in-game month!!
Phased Design: 12 phases with 4 Microchip Machine II units per phase
Self-Sustained Silicon Wafer Production: Converts raw materials into Silicon Wafers for continuous production
Tip: Use contract to trade Diesel for Gold to feed the demand without mining
Construction Costs
Item | Quantity |
---|---|
Construction Part IV | 6200 |
Construction Part III | 1180 |
Construction Part II | 634 |
Construction Part I | 172 |
Rubber | 576 |
Total Inputs and Outputs per In-Game Month
Input Type | Total Units per Month |
---|---|
Acid | 32 units |
Water | 32 units |
Plastic | 32 units |
Copper | 32 units |
Gold | 32 units |
Outputs (Per In-Game Month)
Output Type | Total Units per Month |
---|---|
Microchips | 64 units |
Workforce Requirements
System | Workers per Unit | Number of Units | Total Workers |
---|---|---|---|
Microchip Machine II | 6 | 48 | 288 |
Silicon Crystallizers | 8 | 4 | 32 |
Silicon Reactors | 2 | 8 | 16 |
ARC II Furnaces | 18 | 2 | 36 |
Total Workforce | 372 |
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