FBR Mega Station
Description
FBR Mega Station
Author: Calen
Built for Update 3
vU3.1.2
For Power, Water, Hydrogen, and Brine Production
Description
The FBR Mega Station Station is an end-game facility. It has a total of five reactors: one is used for the enrichment of blanket fuel (and also a little hydrogen production); three of them are dedicated to energy production, for a total output of 720 megawatts; and the final one is used to produce water, brine, & hydrogen. The last reactor also produces oxygen, but I'm just venting it because it's easier to make oxygen on location wherever I need it rather than transport it. If I come up (or someone presents me) with a great usecase for the oxygen, that could change.
This blueprint book is comprised of two core components: the Core Fuel Factory and the FBR Mega Station itself. The former is a temporary facility used to supply core fuel to the FBRs of the main complex so that they can start up and run until they are self-sufficient. Additionally, there is a blueprint for seawater pumps and two for liquid dumps that require an egregious amount of coastline. Lastly, there are a number of transport blueprints available for use.
Installation & Ignition Instructions
Follow these instructions to reach ignition. See https://imgur.com/a/fbr-mega-station-341192i for helpful images!
Prepare
Allot Enough Space : The Core Fuel Factory is 3x6 squares in area. Remember that this facility is temporary, so you will be able to reclaim this area once the FBR Mega Station is fully operational.
The FBR Mega Station is 7x15 squares in area, including transport.
The pump array blueprint takes 8 squares of coastline.
The excess dump arrays need 4.5 squares of coastline each.
All in all you will need about 17 squares of straight coastline.\Provide Infrastructure : You will need a lot of resources, transport, workers, power, computer, & maintenance to support the FBR Mega Station. However, you'll get some back once you can decommission the Core Fuel Factory.
Build
- Build a uranium mine and start crushing the ore into powder. Three large crushers will do it. I use my prefab Uranium Mine blueprint which includes crushers and a train station.
- Build the Core Fuel Factory, supply it, connect it to the FBR Mega Station and get it producing Core Fuel.
- Build the Core Fuel pipes in the FBR Mega Station, then build the Fast Breeder Reactors so that you can start filling the Core Fuel reservoirs. The Core Fuel Factory will take 400 game minutes to fill all five FBRs. With ramp up time, that's about 2h15m in real life at 3x speed. I know. I know.
- Build the rest of the FBR Mega Station while you wait for the core fuel reservoirs to fill up.
Connect
In total, you need 2 temporary connections and 3 permanent connections. The rest are nice to have, but not critical.
- The first temporary connection you already know about - core fuel. You only need a tier I pipe for this. See image 6.
- The second temporary connection is for water ingress. You will need this until the FBR producing water is running. See image 7. You will need two pipes, one for each water balancer. You need to supply at least 480 water/60, but if you can swing it, supply 1632/60 for a fast FBR start. This can most easily be accomplished by filling 2 tier IV storage tanks with water.
- Connect the Seawater Desalinization Pump Array to the FBR Mega Station with 4 tier IV pipes. See image 8.
- For the last two connections, water & brine egress, each one needs 2 tier IV pipes leading away from the production transport, ideally from a balancer where they are they are not the prioritized connection, to their respective dump arrays. See images 9 & 10.
Note: The temporary water ingress will cause the egress water storage to fill or allow pass through. You might want to pause the storage or the pipes so it doesn't do that. Just remember to unpause them before you turn the FBRs on.
Check
- Make sure the entire FBR Mega Station is built. Double check.
- Make sure all ingress storage is filled.
- Make sure all FBRs are full of water and core fuel.
- Make sure the desalinators are full of seawater.
- Save your game!
Ignite
You can ignite the FBR Mega Station in one of two ways.
- Hold My Beer and Watch This - If you are confident you can supply water at a sustained throughput of 1632/60 for about 6 game minutes, then turn all the FBRs to power level IV at once and enjoy! As started above, this can easily be accomplished with 2 tier IV storage tanks full of water. Just let the tanks run completely dry. Once they're empty, the FBR Mega Station will be water-positive.
- Slow and Steady - Turn the enrichment FBR and the water/brine/hydrogen FBR on first. Wait until the bottom right desalinator is consistently running (about 6 game minutes). Then turn on the three power FBRs.
Note: Watch the FBRs to ensure their core fuel reservoirs and cooling tanks remain full. If something goes wrong, that probably means that something got missed during build or the supply of resources ran out.
Clean
Once you're satisfied that everything is running smoothly, disconnect the temporary water & core fuel ingress and deconstruct the Core Fuel Factory.
Now the only thing left to do is figure out what to do with all this power, hydrogen, brine, and water!
Appendices
Note: The FBR Station includes values for the pump & dump array blueprints as they are required to make the FBR Mega Station to be fully operational.
Infrastructure Input
Name | Core Fuel Factory | FBR Mega Station |
---|---|---|
Workers | 218 | 1797 |
Power (MW) | 48.92 | 57.275 |
Compute (TFlops) | 0 | 72 |
Maintenance | 12 | 277 |
Maintenance II | 52 | 228 |
Maintenance III | 0 | 300 |
Resource Input
Name | Core Fuel Factory | FBR Mega Station |
---|---|---|
Acid | 66 | 79.5 |
Graphite | 0.75 | |
Limestone | 1.5 | |
Rock | 12 | |
Salt | 2 | 15.75 |
Sand | 6 | |
Steel | 3 | |
Uranium Ore Powder | 180 | 216 |
Product Output
Name | Core Fuel Factory | FBR Mega Station |
---|---|---|
Brine | 1344 | |
Core Fuel | 2 | |
Hydrogen | 768 | |
Power (MW) | 720 | |
Water | 1368 |
Byproduct Output
Name | Core Fuel Factory | FBR Mega Station |
---|---|---|
Depleted Uranium | 29 | |
Exhaust | 1.5 | |
Fission Product | 6 | |
Slag | 3 | 3 |
Toxic Slurry | 180 | 216 |
Change Log
vU3.1.2 - Added Blanket Fuel balancer to handle Blanket Fuel input from Spent MOX reprocessing.
Updated the name on all storages to be 'FBR Mega Station'.
Added Temporary Spent MOX Processing blueprint.
vU3.1.1 - Minor transport blueprint fixes. No functional changes, just reoriented some blueprints.
vU3.1.0 - Original design.
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