Waste Treatment Center

Author
Downloads
1233
Votes Score
80%
Votes
15
Favorited
25
Updated
09/16/24
Created
05/04/24

Description

Waste Treatment Center

Author: Calen

v4.0.2

The Waste Treatment Center is designed to handle four types of waste: Waste, Waste Water, Toxic Slurry, and Biomass. The center can support a population of up to 8500. As this is one functioning unit, the blueprint is a combination of all four waste disposal systems and their respective ingress & egress transports.

This blueprint comes preconfigured with several alerts:

  • When Sand/Filter Media storage is empty
  • When Waste Water storage is full
  • When Toxic Slurry storage is full
  • When City Water Tank is empty

There are multiple manual upgrades you'll need to do as soon as you can:

Stages of the Waste Treatment Center:

  • Stage 1: Initial Build
  • Stage 2: Pipes Upgrade
  • Stage 3: Cooling Tower Upgrade
  • Stage 4: Belts Upgrade
  • Stage 5: Filter Media Upgrade
  • Stage 6: Mixer Upgrade

Stage 1 Notes:

  • Make sure the settlement buildings line up with the settlement and show green before placing the blueprint.
  • Place the Pumps & Dumps blueprint nearby and connect it to the pipes below the cooling tower.
  • Only build the Wastewater Treatment buildings you need.
  • You can choose to wait to build the 2 crushers and filter media mixer until after you've researched Wastewater Treatment II.

Stage 2 Notes:

  • If you can, don't place the Waste Treatment Center until you've researched Pipes III.
  • If you cannot wait, once you do research Pipes III, the following pipes need upgraded to tier III: Waste Water, Water, Seawater, Toxic Slurry, and any ingress/egress pipes.

Stage 3 Instructions:

  1. Remove Cooling Tower and pipe from the tower to the first support brace.
  2. Install Cooling Tower (Large)

Stage 4 Notes:

  • Upgrade the slag transport on either side of the lift near the slag storage.
  • Upgrade all ingress/egress transport.

Stage 5 Instructions:

  1. If you haven't done so, build the crushers and filter media mixer now. If you already built them, add the filter media recipe to that mixer.
  2. Remove the u-shape conveyor belt between the two Sand storage buildings.
  3. Let internal Sand storage drain. The preconfigured alert will tell you once it's empty.
  4. Switch storage to Filter Media.
  5. Add Filter Media recipe to Wastewater Treatment buildings.

Stage 6 Notes:

  • Upgrade all 5 mixers.

Required Materials for Initial Build (Slightly skewed because tier II transport is in place)

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Total
Concrete 200
Construction Parts 471
Construction Parts II 1443
Construction Parts III 3272
Rubber 1253
Steel 90

Buildings

Name Stage 1 Stage 3 Stage 6 Total
Anaerobic Digester 6 6
Biomass Collection 1 1
Burner (Solid) 1 1
Cooling Tower 1 -1 0
Cooling Tower (Large) 1 1
Crusher 2 2
Electrolyzer 2 2
Exhaust Scrubber 1 1
Fluid Storage II 3 3
Fluid Storage III 4 1 5
Incineration Plant 2 2
Loose Storage II 6 6
Loose Storage III 1 1 2
Mixer 4 -4 0
Mixer II 5 5
Smoke Stack 1 1
Thermal Desalinator 3 3
Waste Collection 1 1
Wastewater Treatment 3 3 6
Water Facility 1 1

Operational Input

Name Stage 1 Stage 3 Stage 6 Total
Workers 203 2 84 289
Power (MW) 7.4 2.4 9.8
Maintenance 63.9 39.6 103.5

Resource Input

Name Stage 1 Stage 3 Stage 6 Total
Biomass 48 48 96
Coal 3.5 3.5
Rock 28 28
Sand 24 -10 14
Seawater 324 324
Toxic Slurry 324 324
Waste 288 288
Waste Water 480 480

Output

Name Stage 1 Stage 3 Stage 6 Total
Brine 126 -54 72
Compost 38 35 73
Fuel Gas 18 15 33
Slag 216 216
Water 450 6 228 684

Earlier Versions (3)

Version Copy to Clipboard Release Date Downloads
3 (Current) 09/16/2024 26
2 05/14/2024 1101
1 05/04/2024 106

Comments (8)

Change Log
v4.0.2 - Established Change Log - I have no memory of what came before.
meanwhile i built that BP, its workin really nice. I added a mixer for making dirt from compost, and a dirt storage between the slag and the biomass storage, and a pond for making salt from brine beside the electrolyzers
@Calen - Don't think there is anything that does that, was hoping for a image with some MS paint skills :D I can figure it out but I'm tracing lines all over sometimes.

@romonito - Sorry yeah I'd figured that bit out. It was more of a broad comment I guess for some of the other BP's. ;)
@DLC602 its easy: connect the "Pumps n Dumps" blueprint at the cooling tower and let it flow :-) The colors of the pipes will show then, whats in !
@DLC602 - I didn't know we could do that. How do I make labels?
Love this, about to give it a go. A suggestion for Calen. Any chance you could give us labels for the transports? I swear I go cross eyed trying to figure them out sometimes! :D
Thanks, romonito!
looks amazing, will try that !!