Food & Drug Center
Description
Food & Drug Center
Author: Calen
v4.1.1
This is the Food & Drug Center. I named it before adding fertilizer, but decided not to change it since Agropharmachemical Center didn't really have a nice ring to it. This facility serves as a processing center for farm produce. The base module starts us off with processing for potatoes, vegetables, wheat, corn, and soybeans. Based on my experience, I haven't been in a position to build the facility until I had at least these five products researched. That is why I start with these.
Stages of the Food & Drug Center:
- Stage 1: Potato, Vegetable, Corn, Bread, & Tofu
- Installation Pics: https://imgur.com/a/hR5eG65
- Stage 2: Poultry (Eggs & Meat)
- Installation Pics: https://imgur.com/a/cugqK19
- Stage 3: Fertilizer
- Installation Pics: https://imgur.com/a/qj5nd7Y
- Stage 4: Ammonia
- Installation Pics: https://imgur.com/a/fqo5rbf
- Stage 5: Medical Supplies
- Installation Pics: https://imgur.com/a/piz67xe
- Stage 6: Snacks & Cooking Oil
- Installation Pics: https://imgur.com/a/LwFJzsu
- Stage 7: Fruit
- Installation Pics: https://imgur.com/a/SsONFwB
- Stage 8: Sugar & Cake
- Installation Pics: https://imgur.com/a/uyNGey8
- Stage 9: Sausage
- Installation Pics: https://imgur.com/a/xedwf07
- Stage 10: Medical Supplies II & Fertilizer Upgrade
- Installation Pics: https://imgur.com/a/5MyhMsJ
- Stage 11: Medical Supplies III
- Installation Pics: https://imgur.com/a/FKGNyjY
Tips
- Place this facility as near to the city food markets as possible. In fact, I recommend laying the "F&DC - Supermarket Row" and "F&DC - Supermarket Transport" blueprints first to best position this facility.
Required Materials
| Name | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Stage 6 | Stage 7 | Stage 8 | Stage 9 | Stage 10 | Stage 11 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Concrete | 40 | 40 | ||||||||||
| Construction Parts | 20 | 19 | 10 | 28 | 64 | 21 | 26 | 27 | 16 | 231 | ||
| Construction Parts II | 629 | 337 | 931 | 56 | 195 | 242 | 80 | 276 | 50 | 10 | 178 | 2984 |
| Construction Parts III | 152 | 611 | 167 | 240 | 425 | 174 | 35 | 216 | 87 | 395 | 178 | 2620 |
| Construction Parts IV | 360 | 260 | 620 | |||||||||
| Electronics II | 180 | 80 | 260 | |||||||||
| Rubber | 241 | 317 | 90 | 124 | 219 | 68 | 177 | 52 | 96 | 156 | 1540 | |
| Steel | 60 | 60 |
Buildings
| Name | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Stage 6 | Stage 7 | Stage 8 | Stage 9 | Stage 10 | Stage 11 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Air Separator | 5 | 5 | ||||||||||
| Assembly III | 3 | 1 | -4 | 0 | ||||||||
| Assembly (Robotic) | 4 | 4 | ||||||||||
| Baking Unit | 1 | 2 | 3 | |||||||||
| Burner (Solid) | 1 | 1 | 1 | -1 | 2 | |||||||
| Chemical Plant | 3 | 6 | 1 | -9 | -1 | 0 | ||||||
| Chemical Plant II | 9 | 3 | 12 | |||||||||
| Chicken Farm | 4 | 4 | ||||||||||
| Clinic | 1 | 1 | ||||||||||
| Fermentation Tank | 1 | -1 + 6 | 6 | |||||||||
| Fluid Storage II | 1 | -1 + 1 | 2 | 1 | 1 | 1 | 6 | |||||
| Fluid Storage III | 1 | 1 | ||||||||||
| Food Processor | 1 | 2 | 2 | 4 | 2 | 11 | ||||||
| Loose Storage II | 8 | 1 | 2 | 1 | 3 | 15 | ||||||
| Loose Storage III | 1 | 1 | ||||||||||
| Mill | 2 | 1 | 1 | -1 | 3 | |||||||
| Mixer | 1 | 3 | -3 | 1 | ||||||||
| Mixer II | 3 | 3 | ||||||||||
| Settling Tank | 1 | 1 | ||||||||||
| Smoke Stack | 1 | 1 | ||||||||||
| Smoke Stack (Large) | 1 | 1 | ||||||||||
| Unit Storage II | 4 | 2 | 3 | 1 | 2 | 1 | 1 | 1 | 15 |
Operational Input
| Name | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Stage 6 | Stage 7 | Stage 8 | Stage 9 | Stage 10 | Stage 11 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Workers | 27 | 69 | 66 | 48 | 78 | 21 | 48 | 16 | 85 | 24 | 482 | |
| Power (MW) | 0.54 | 0.3 | 2.3 | 1.5 | 0.9 | 0.32 | 0.8 | 0.2 | 2.02 | 1.42 | 10.3 | |
| Compute (TFlops) | 16 | 16 | ||||||||||
| Maintenance | 11.4 | 9.5 | 45.1 | 22.8 | 30.3 | 9.5 | 22.8 | 7.6 | -11.4 | -13.3 | 134.3 | |
| Maintenance II | 34.2 | 26.6 | 60.8 |
Resource Input
| Name | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Stage 6 | Stage 7 | Stage 8 | Stage 9 | Stage 10 | Stage 11 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Acid | 12 | 12 | ||||||||||
| Ammonia | 36 | -36 | 3 | 6 | 9 | |||||||
| Canola | 8 | 5.33 | 13.33 | |||||||||
| Corn | Population Dependent | ~25 | 12 | 24 | -12 | ~49 + Settlement Need | ||||||
| Fruit | Population Dependent | 4 | 4 + Settlement Need | |||||||||
| Glass | 6 | 6 | ||||||||||
| Hydrogen | 36 | 36 | 72 | |||||||||
| Limestone | 1.5 | 18 | 19.5 | |||||||||
| Plastic | 15 | 6 | 3 | 24 | ||||||||
| Poppy | 12 | 12 | ||||||||||
| Potato | Population Dependent | 24 | 24 + Settlement Need | |||||||||
| Rock | 12 | 12 | ||||||||||
| Salt | 4 | 12 | 9 | 25 | ||||||||
| Soybean | 9 | 9 | ||||||||||
| Steel | 12 | 3 | 15 | |||||||||
| Sugar Cane | 60 | 60 | ||||||||||
| Sulphur | 1.5 | 18 | 19.5 | |||||||||
| Vegetables | Population Dependent | Settlement Need | ||||||||||
| Water | 14 | 84.4 | 12 | 110.4 | ||||||||
| Wheat | 16 | ~19 | 20 | 6 | ~61 |
Product Output
| Name | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Stage 6 | Stage 7 | Stage 8 | Stage 9 | Stage 10 | Stage 11 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bread | 24 | 24 | ||||||||||
| Cake | 28 | 28 | ||||||||||
| Corn | Population Dependent | Population Dependent | ||||||||||
| Eggs | 29.2 | 29.2 | ||||||||||
| Fertilizer II | 126 | 126 | 252 | |||||||||
| Fruit | Population Dependent | Population Dependent | ||||||||||
| Meat | 20 | 20 | ||||||||||
| Medical Supplies | 24 | -24 | 0 | |||||||||
| Medical Supplies II | 24 | -24 | 0 | |||||||||
| Medical Supplies III | 48 | 48 | ||||||||||
| Potato | Population Dependent | Population Dependent | ||||||||||
| Sausage | 24 | 24 | ||||||||||
| Snacks | 84 | 84 | ||||||||||
| Tofu | 12 | 12 | ||||||||||
| Vegetables | Population Dependent | Population Dependent |
Byproduct Output
| Name | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Stage 6 | Stage 7 | Stage 8 | Stage 9 | Stage 10 | Stage 11 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Biomass | 6 | 12 | 12 | 30 | ||||||||
| Carbon Dioxide | 9 | 27 | 36 | |||||||||
| Slag | 3 | 3 |
Comments (22)
Change Log v4.1.1 - Minor transport improvements/corrections. v4.1.0 - Updated transport to fit into the Transport System. v4.0.4 - Corrected inorganic transport where salt and limestone were on the same belt. v4.0.3 - Cleaned up and corrected oxygen & nitrogen overflow piping. Thanks @BrickedKeyboard for spotting the issue. v4.0.2 - Added installation image links and also complete build blueprint. v4.0.1 - Corrected transport to bread baking unit.
I don't had problems with bread baking before, hm.
Found a design error on the balancers for the nitrogen for fertilizer. They are misconfigured. Topology always has to be:
Source -> Split [priority use] | [dump]
The balancer isn't even configured.
@BrickedKeyboard: thanx for the hint ...
Another excellent bp book Calen. I did modify the biomass/animal feed overflow to dump to mixer II for composting. Zero pollution challenge is fun.
Calen, would you please create this with triple production? Otherwise, I have to say that this is a great job.
The Fermentation tanks to make ethanol wants corn mash. But I can't find any corn mash in your otherwise splendid blueprint. If I follow the pipe it leads to a Fluid Storage II that is set to Ammonia. But we are already making ammonia in the build
So, I know this can be a bit of a stretch to ask for considering the work that would be involved in including this, but would it be possible to include a blueprint that uses surface decorations to mark the footprint of the finished product? This would be useful to help plan out the layout and anything built around it.
Ammonia does not reach the Fermentation tanks for Antibiotics. Ammonia goes into Fertilizer II. For the important processes a tank has to be filled form for example your oil industry. At this stage I'd say you already convert your Ammonia from Sour Water to Hydrogen however.
Your blueprints are very good! Congrat!
Could you make a bigger version of this?
@hokes - Thanks! This factory is in need of a major overhaul, but I'm going to wait until Update 3 since we're so close.
Probably worth a revisit for food packs/crew supplies with U3? Seems the most logical hub and I'm trying my own tweaks based on that.
Will there be an update for this drawing?
I'm curious if it needs an update - was watching a streamer the other day and he was using it quite successfully.
it's still working fine, just maybe you can replace the burner somewhere to reduce the air pollution, can easily make an extended line for the crew packs also
I would certainly appreciate a refinement of this blueprint, right now I'm using a fairly janky setup to supply the sheer level of chicken and tofu and cake my population is apparently consuming. Everything else about this blueprint is good.
@Calen, love all your blueprints, minor suggestion for this one when you revamp it, would it be possible to include a flipped transport and rearrangement of the markets to accommodate the blueprint being flipped with food coming in to the left side and inorganic on the right?
A simple but big improvement would be to put a loose balancer between the animal feed mixer and the potato storage leaving the F&DC. Prioritise the output to the potato storage and add the potato recipe to the mixer moving it to top of the list. Now you don't constantly get the annoying message telling you the potato farm cant store its crop, and your chicken go hungry less often.
а можно было всё вместе чёртеж сделать!??
почему нельзя было сделать единый чертёж!?? садист...
(For update 3)Based on the supply of all kinds of food, it is enough for about 9k pop, the problem is less cake and too much snacks. It is a bit of a pity considering the area of this complex. By increasing space utilization and slightly expanding the area, there is a good chance of supplying 12k pop.
After upgrading all fertilizer IIs the final pipe to storage needs to be upgraded to lvl 3, otherwise the 200 throughput cant support the 216 output