Food & Drug Center

Author
Downloads
2739
Votes Score
84%
Votes
29
Favorited
64
Updated
09/16/24
Created
04/17/24

Description

Food & Drug Center

Author: Calen

v4.1.1

This is the Food & Drug Center. I named it before adding fertilizer, but decided not to change it since Agropharmachemical Center didn't really have a nice ring to it. This facility serves as a processing center for farm produce. The base module starts us off with processing for potatoes, vegetables, wheat, corn, and soybeans. Based on my experience, I haven't been in a position to build the facility until I had at least these five products researched. That is why I start with these.

Stages of the Food & Drug Center:

Tips

  1. Place this facility as near to the city food markets as possible. In fact, I recommend laying the "F&DC - Supermarket Row" and "F&DC - Supermarket Transport" blueprints first to best position this facility.

Required Materials

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Total
Concrete 40 40
Construction Parts 20 19 10 28 64 21 26 27 16 231
Construction Parts II 629 337 931 56 195 242 80 276 50 10 178 2984
Construction Parts III 152 611 167 240 425 174 35 216 87 395 178 2620
Construction Parts IV 360 260 620
Electronics II 180 80 260
Rubber 241 317 90 124 219 68 177 52 96 156 1540
Steel 60 60

Buildings

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Total
Air Separator 5 5
Assembly III 3 1 -4 0
Assembly (Robotic) 4 4
Baking Unit 1 2 3
Burner (Solid) 1 1 1 -1 2
Chemical Plant 3 6 1 -9 -1 0
Chemical Plant II 9 3 12
Chicken Farm 4 4
Clinic 1 1
Fermentation Tank 1 -1 + 6 6
Fluid Storage II 1 -1 + 1 2 1 1 1 6
Fluid Storage III 1 1
Food Processor 1 2 2 4 2 11
Loose Storage II 8 1 2 1 3 15
Loose Storage III 1 1
Mill 2 1 1 -1 3
Mixer 1 3 -3 1
Mixer II 3 3
Settling Tank 1 1
Smoke Stack 1 1
Smoke Stack (Large) 1 1
Unit Storage II 4 2 3 1 2 1 1 1 15

Operational Input

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Total
Workers 27 69 66 48 78 21 48 16 85 24 482
Power (MW) 0.54 0.3 2.3 1.5 0.9 0.32 0.8 0.2 2.02 1.42 10.3
Compute (TFlops) 16 16
Maintenance 11.4 9.5 45.1 22.8 30.3 9.5 22.8 7.6 -11.4 -13.3 134.3
Maintenance II 34.2 26.6 60.8

Resource Input

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Total
Acid 12 12
Ammonia 36 -36 3 6 9
Canola 8 5.33 13.33
Corn Population Dependent ~25 12 24 -12 ~49 + Settlement Need
Fruit Population Dependent 4 4 + Settlement Need
Glass 6 6
Hydrogen 36 36 72
Limestone 1.5 18 19.5
Plastic 15 6 3 24
Poppy 12 12
Potato Population Dependent 24 24 + Settlement Need
Rock 12 12
Salt 4 12 9 25
Soybean 9 9
Steel 12 3 15
Sugar Cane 60 60
Sulphur 1.5 18 19.5
Vegetables Population Dependent Settlement Need
Water 14 84.4 12 110.4
Wheat 16 ~19 20 6 ~61

Product Output

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Total
Bread 24 24
Cake 28 28
Corn Population Dependent Population Dependent
Eggs 29.2 29.2
Fertilizer II 126 126 252
Fruit Population Dependent Population Dependent
Meat 20 20
Medical Supplies 24 -24 0
Medical Supplies II 24 -24 0
Medical Supplies III 48 48
Potato Population Dependent Population Dependent
Sausage 24 24
Snacks 84 84
Tofu 12 12
Vegetables Population Dependent Population Dependent

Byproduct Output

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Total
Biomass 6 12 12 30
Carbon Dioxide 9 27 36
Slag 3 3

Earlier Versions (8)

Version Copy to Clipboard Release Date Downloads
8 (Current) 09/16/2024 415
7 08/25/2024 288
6 06/11/2024 1178
5 05/14/2024 497
4 05/05/2024 118
3 04/29/2024 108
2 04/24/2024 57
1 04/17/2024 78

Comments (10)

Your blueprints are very good! Congrat!

Could you make a bigger version of this?
Ammonia does not reach the Fermentation tanks for Antibiotics. Ammonia goes into Fertilizer II. For the important processes a tank has to be filled form for example your oil industry. At this stage I'd say you already convert your Ammonia from Sour Water to Hydrogen however.
So, I know this can be a bit of a stretch to ask for considering the work that would be involved in including this, but would it be possible to include a blueprint that uses surface decorations to mark the footprint of the finished product? This would be useful to help plan out the layout and anything built around it.
The Fermentation tanks to make ethanol wants corn mash. But I can't find any corn mash in your otherwise splendid blueprint.
If I follow the pipe it leads to a Fluid Storage II that is set to Ammonia. But we are already making ammonia in the build
Calen, would you please create this with triple production? Otherwise, I have to say that this is a great job.
Another excellent bp book Calen. I did modify the biomass/animal feed overflow to dump to mixer II for composting. Zero pollution challenge is fun.
@BrickedKeyboard: thanx for the hint ...
Found a design error on the balancers for the nitrogen for fertilizer. They are misconfigured. Topology always has to be:

Source -> Split [priority use] | [dump]

The balancer isn't even configured.
I don't had problems with bread baking before, hm.
Calen (edited)
Change Log
v4.1.1 - Minor transport improvements/corrections.
v4.1.0 - Updated transport to fit into the Transport System.
v4.0.4 - Corrected inorganic transport where salt and limestone were on the same belt.
v4.0.3 - Cleaned up and corrected oxygen & nitrogen overflow piping. Thanks @BrickedKeyboard for spotting the issue.
v4.0.2 - Added installation image links and also complete build blueprint.
v4.0.1 - Corrected transport to bread baking unit.