Manufacturing Hub

Author
Downloads
5061
Votes Score
87%
Votes
51
Favorited
101
Updated
09/23/24
Created
04/24/24

Description

Manufacturing Hub

Author: Calen

v3.1.1

The Manufacturing Hub is my centralized complex for (almost) all things created by assembly plants and their derivatives - vehicles, research, and maintenance specifically. Not included is Uranium Rod production, which is part of my Nuclear Power Station; Medical Supplies, which is part of my Food & Drug Center; and Solar Panels, which I don't currently use. While all my complexes (Oil Refinery, Unified Foundry, Food & Drug Center, & Nuclear Power Station) are built in stages, the Manufacturing Hub has the most at 15.

Stages of the Manufacturing Hub:

A brief note on storage: While storage is used for accumulating goods, I also like to think of it as a buffer against "the bad times". However, in an effort to really condense the layout of the hub as much as possible, I have shrunk the size and use of egress storage and removed internal storage entirely. I have only had one full playthrough with this new design, but it seems to work well. I do miss my massive amounts of electronics storage though. I am pondering reincorporating it into the design at a later date. If you decide to use the hub, let me know your thoughts/experience with the reduced storage in the comments.

Tips

  1. Start with constructing the transport and storage first, then construct the buildings as able/needed.
  2. Research Maintenance Depot II as soon as you can so you can upgrade the starting depots.
  3. Add Maintenance Depots as needed - a maximum of 5 Maintenance Depots and 4 Maintenance II Depots.
  4. To gain Lab Equipment needed for constructing/upgrading the Research Labs, remove them from the transports (trashcan icon).
  5. Perform conversion to steel Mechanical Parts as soon as possible.
  6. Perform upgrades as soon as possible.

Note: Please excuse the blocked connections at the maintenance depots in stage 1, they will go away once you upgrade them.

Required Materials

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Stage 12 Stage 13 Stage 14 Stage 15 Total
Construction Parts 660 110 770
Construction Parts II 1654 293 327 76 122 320 56 112 16 68 542 134 20 170 3910
Construction Parts III 268 384 900 206 798 364 171 95 292 389 131 18 64 4080
Construction Parts IV 10 180 180 2600 240 440 480 4130
Electronics 20 20
Electronics II 180 180
Electronics III 40 40
Lab Equipment 30 30
Lab Equipment II 60 60
Lab Equipment III 60 60
Lab Equipment IV 60 60
Rubber 376 45 200 200 161 242 135 92 29 70 679 70 35 116 2450
Steel 90 90

Additional Upgrade Costs

Name Maintenance Depot Storage II Assembly III Conveyor II Maintenance II Depot Assembly (Robotic) Assembly (Robotic) II Total
Construction Parts II 210 270 480
Construction Parts III 675 243 120 1038
Construction Parts IV 30 1220 3200 4450
Electronics 40 270 310
Electronics II 1220 1220
Rubber 330 330
Steel 405 405

Buildings

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Stage 12 Stage 13 Stage 14 Stage 15 Total
Assembly II 23 -23 0
Assembly III 27 4 2 3 12 4 3 2 4 -61 0
Assembly (Robotic) 69 4 2 -26 49
Assembly (Robotic) II 32 32
Fluid Storage II 1 2 3
Loose Storage II 1 1
Maintenance Depot 5 5
Maintenance II Depot 4 4
Maintenance III Depot 2 2
Microchip Machine 36 -36 0
Microchip Machine II 36 36
Research Lab II 3 -3 0
Research Lab III 3 -3 0
Research Lab IV 3 -3 0
Research Lab V 3 3
Silicon Crystallizer 3 3
Unit Storage II 19 2 -1 1 -18 1 1 1 1 7
Unit Storage III 10 2 1 1 1 15
Vehicle Depot 1 -1 0
Vehicle Depot II 1 -1 0
Vehicle Depot III 1 1

Operational Input

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Stage 12 Stage 13 Stage 14 Stage 15 Total
Workers 268 78 36 40 24 96 144 24 58 38 -182 64 58 84 830
Power (MW) 3.69 2.21 0.92 0.9 0.45 1.8 2.2 0.45 0.9 0.92 16.8 2.2 1.7 13.5 48.64
Compute (TFlops) 396 16 44 260 716
Maintenance 66.2 58.9 15.2 19 11.4 45.6 15.2 11.4 -26.3 15.2 -231.8 0
Maintenance II 22.5 477.9 15.2 30.1 249.2 794.9

Resource Input

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Stage 12 Stage 13 Stage 14 Stage 15 Total
Acid 72 72 144
Concrete 48 48 96 192
Copper 72 72 12 228 384 768
Glass 12 48 48 108 96 312
Gold 72 72 144
Iron 138 -42 96 192
Paper 12 12 24
Plastic 24 96 138 258
Rubber 18 18 36 72 144
Silicon 48 120 96 264
Steel 96 12 6 6 12 132 3 18 285
Water 75 72 147
Wood 36 36 24 96 192

Product Output

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Stage 12 Stage 13 Stage 14 Stage 15 Total
Construction Parts 48 48 96 192
Construction Parts II 24 24 48 96
Construction Parts III 24 24 48
Construction Parts IV 12 12 24
Consumer Electronics 36 36
Electronics 72 72 144 288 576
Electronics II 48 48 96 192
Electronics III 24 48
Household Appliances 36 36 72
Household Goods 48 48 96
Maintenance 2400 2400
Maintenance II 1920 1920
Maintenance III 360 360
Mechanical Parts 72 72 144 288
Research Speed 12 2.4 2.4 2.4 19.2
Servers 12 12
Vehicle Parts II 24 24 48

Byproduct Output

Name Stage 1 Stage 2 Stage 3 Stage 4 Stage 5 Stage 6 Stage 7 Stage 8 Stage 9 Stage 10 Stage 11 Stage 12 Stage 13 Stage 14 Stage 15 Total
Recyclables 102 12 96 12 60 312

Earlier Versions (10)

Version Copy to Clipboard Release Date Downloads
10 (Current) 09/23/2024 1491
9 09/16/2024 125
8 09/08/2024 206
7 08/25/2024 281
6 05/31/2024 2287
5 05/26/2024 107
4 05/14/2024 252
3 05/06/2024 111
2 04/29/2024 111
1 04/24/2024 90

Comments (25)

this bp looks awesome, but I have a question. Will this bp match up with the early foundry bp you made? Also does the bp have the transport setup you see in the 2nd pic of your bp?
in your latest iteration some of the stages have broken conveyors. Manufacturing equipment 4 and household appliances for instance.
обновите до новой версии! (чертеж не работает, нельзя построить)
The one thing I find at fault is construction capacity is low for my tastes. I'd like it more if that was doubled, that is easy but would require more electronics production. At times if feels like an eternity to build something waiting lmao.

Otherwise amazing. I love how it is in stages by your tech level. BRAVO Best all in one stuff ever
Stragler76 (edited)
Great blueprints. Question:

What happened to the transport 'around back' for settlement needs (household goods, etc.) and diesel? I seemed to have lost it when i updated blueprint.
@kam99 - Thank you! This made my day. :)
I had been using JDPlays blueprints.

Calen's blueprints are more efficient, more compact and optimised for COI Update 2.

Quite simply, they are the best blueprints available.
@Respen - Fixed. Thanks.
The copy/paste is still showing for me as v3.1.0 instead of the new v3.1.1
could you make a pic how the transports should match with the layer 1 manu hub? Also it seems that belts from the unified refinery dont match up with the manufacturing hub?
Calen (edited)
@Emrys - There are Imgur URLs for each stage in the description above showing how to install it.
@Grinder - That's awesome! How did it work out?
Are there instructions on how to connect the individual blueprints?
Grinder (edited)
Outstanding work here Calen! I am converting my island to incorporate all of your blueprints.Yours are the hands down best due to the thoughtful integration across all manufacturing logic chains. Sincere thanks for your efforts, they are appreciated. I too would be interested in your full island layout. I lack the big picture goal you seem to have mastered as I am still working through my first run.

Grandmaster of blueprints indeed!

P.S. Copy/paste link above is v.3.0.1 not v.3.0.2.
Calen (edited)
@mommaray - They don't currently. I plan on working on that in the next week or so.

They do now! I would update both the Unified Foundry and Manufacturing Hub blueprints.
quick question...by any chance do the transports for this blueprint match up to the outgoing transports for the foundry?
@Beton1975 - I typically trade Vehicle Parts II for crude oil.
Great Blueprint...just one question. Why do you have a large box with vehicle parts 2 above the vehicles depot? Any particular reason?
Calen (edited)
Change Log
v3.1.1 - Corrected Hub Transport - Straight blueprint
v3.1.0 - Updated transport to form backbone of new Transport System.
v3.0.3 - Updated ingress transport to fix concrete/rubber conveyors.
v3.0.2 - Updated a couple belt paths.
v3.0.1 - Added installation image links for each stage, and added complete build blueprint.
Calen (edited)
Hi, Jadnar. I'm happy you love my blueprints! I will put "including a final/complete version" on my list of to-dos. That list is getting shorter though, so it shouldn't be too long to wait. It's funny you should ask that about the belts lining up - I've been contemplating this a lot lately. Right now they don't, but I think they should. Specifically, I would like to have a common layout/organization between the Oil Refinery, The Manufacturing Hub, and the Unified Foundry.
Love this, Could you add a 'final' version in your BP's with the finished product? Also, do your belt layouts match the other books you've made? For example, Does the Manufacturing hub line up with the Foundry. Thank you for making these.
Great job, well done !
Its working fine
Thank you!
The Grandmaster of Blueprint's.
Very Nice Job :) ..