| Key | Source | Translation | Status |
|---|---|---|---|
| AnimalFarm_RemoveAnimals_Tooltip |
Reallocates animals that are in this farm into other farms
|
Paigutab selle farmi loomi teistesse farmidesse
|
|
| AnimalFarm_Title |
Animals
|
Kariloomad
|
|
| AnimalFarm_TitleTooltip |
Animals housed in this farm. You can obtain new animals by trading with a world village. Once there are some animals they will start naturally increase in number. Animals need to be provided with food and water otherwise they can perish.
|
Selles farmis asuvad loomad. Uusi isendeid saate maailmaga kaubeldes. Loomade olemasolul hakkavad need paljunema. Loomi tuleb varustada toidu ja veega, vastasel juhul võivad hukkuda.
|
|
| AnimalFarmMissingFood__name |
{entity}: Not enough food
|
{entity}: Pole piisavalt toitu
|
|
| AnimalFarmMissingWater__name |
{entity}: Not enough water
|
{entity}: Pole piisavalt vett
|
|
| AnimalSlaughtering__Title |
Enable slaughtering
|
Tapamaja seadistamine
|
|
| AnimalSlaughtering__Tooltip |
When enabled a red slider appears. If the total number of animals in this farm gets above the red slider, then the excess number will be slaughtered for products like meat. In case the slider is set to full capacity it will only slaughter the born excess that would not fit into the farm. If slaughtering is disabled, no meat gets produced.
|
Aktiveerituna lisandub punane liugur. Kui selles farmis olevate loomade koguarv ületab punase liuguri näitu, siis läheb ületav osa lihatoodeteks. Kui liugur on täisvõimsusele seatud, tapetakse ainult paljunemisest sündinud ülejääk, mis farmi ei mahu. Kui tapmine on keelatud, siis liha ei toodeta.
|
|
| AnimalSlaughtering_SliderLabel |
Slaughter if above:
|
Tapmise lävi:
|
|
| AntiAliasingRenderingSetting__Msaa |
Multisample anti-aliasing (MSAA) {0}
|
Graafika tasandamine (MSAA) {0}
|
|
| AntiAliasingRenderingSetting__MsaaShort |
MSAA {0}
|
MSAA {0}
|
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